          MODULE=jumpnbump-levels
         VERSION=1
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$MODULE-$VERSION

# main mirror has bad bandwidth, so we set mirror exhaustive to on to pass
# url requests to first available mirror:
      EXHAUSTIVE=on
# there are 177 sources in here and default was max 100:
     MAX_SOURCES=200

# trick to create lots of sources with maintainability:
# BEGIN EEP!!!
(( N=1 ))
while read FILE ; do
  if (( $N >= 1 )) ; then
    eval SOURCE${N}=$FILE
    eval SOURCE${N}_URL[0]=http://jumpnbump.spaceteddy.net/$FILE
    eval SOURCE${N}_URL[1]=http://www.jumpbump.mine.nu/levels.bz2/$FILE
  else
    eval SOURCE=$FILE
    eval SOURCE_URL[0]=http://jumpnbump.spaceteddy.net/$FILE
    eval SOURCE_URL[1]=http://www.jumpbump.mine.nu/levels.bz2/$FILE
  fi
  (( N = $N + 1 ))
done < $SCRIPT_DIRECTORY/level-list
# END EEP!!!

        WEB_SITE=http://www.jumpbump.mine.nu/
         ENTERED=20021017
         UPDATED=20021017
           SHORT="A multiplayer eyecandy arcade game - levelsets"
cat << EOF
A huge list of levels for the jumpnbump game!!!
EOF
